Role playing games

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Shareware RPG

Road from the past through present in the future

Glory to Enclave and Daedras, recently plaintive woo about extinction of role games calmed down. As well as it is awkward to remind of days of doubts and burdensome meditations, when Fallout existed unless in the patient imagination of his  future developers, and unfortunate Forgotten Realms were reliably buried by Menzoberranzan - or, as it now name, Menzofreak. In those far, remembering almost with nostalgia the years Users ate different Albinos with Munch&Magic also stayed in naive of reliance, that than anything better be can not. Can, babies, still  can! If to know where to search and where to look. The one who will chew  corporate gum did not want, early or late scattered by brains (is not present, not on a wall) and sat to write what - any, but own RPG. Sometimes it turned out. It turned out not bad even less often. But you see it turned out! About these anonymous fighters of invisible front I also want with you to talk. In sense, I shall speak, and you - Listen Attentively..                                            

Let's begin with hit. That is with liquidation of dumb . Shareware - on almighty it usually translated  boring "conditional - free-of-charge", is one of the concepts of distribution of software. Sense her  that you not  in shop with a pair of flyers in a magazine or Cool beautiful avi, not having any attitude to game or program, and simply give download a required product with BBS or from the Internet and to use on health.  To twitch still early - that give download on free, usually is in something damaging. As the example, is absent an opportunity to be kept. Or in two weeks grown found program that  shows hand  and requires for continuation of work to offer on needs of the authors some amount of the American dollars. Or does not start up further first quarter or third of game, requiring demanding same. Here also it is necessary to make happy the authors with their honourly earned fee, to receive unlocking inaccessible things a code and then to play on health. Or to find patcher, but it is a theme for other clause.

In such case, what difference between shareware and commercial games? I explain. First usually differ considerable MB by dimensions (it about problems of downloading) and after registration are dispatched on CD's as the complete versions. And second up to a disgrace have grown up game playing with the demo-versions. Legally border was really erased. Nevertheless, shareware game to distinguish very easily. First, her to not find on retail sale. The authors told  it, approving, what " we do not want to contact to greedy capitalist industry ", while the opinion of the sellers sounds as " yes who this defend will buy? ". Secondly, sharewares are done made either enthusiasts - singles, or small teams. That is the level technical cool things gets in an interval between Stone Century and epoch of government of king of Peas. And therefore to authors deeply to spit, that there fan tomb raiders will think middle raged of their production. They make toys for themselves and for same, as they, elitists from RPG. For what we  them also are ready to put a monument. Or, at the worst, to write glorifying clause. Or even abusive - though any attention nevertheless.

The past

The history Shareware RPG should be counted from the same mark, with what and history computer RPG in general - with Rogue and  rogue like. But as Rogue was stuff and has extremely historical value, we shall begin from him more worthy child- Net hack. This product of the unhealthy reason which has grown dull from night for Rogue, represents most typical rogue like and many years remains widely known in not so and narrow circles of the admirers of a genre. What such rogue like to explain it is not necessary, I hope? OK, I shall take advantage most simple and clear even to a log of analogy. Take Diablo. Have taken? Now remove from him to the diagram, real-time and multiplayer. Have removed? It has turned out rafinated rogue like, like Moria, Angband, Omega and other products, overlooked by a history. And, certainly, like Net hack. The top view. All is represented by ASCII-symbols. For the sake of justice I shall note, that in the late versions Net hack it is possible to include to the diagram - but better it to not to do, believe. A plot - zero the whole zero tenth. Game play is described by one long offer: were lowered in dungeon, have killed all moving, have collected a complete bag of stuff, went back in city on a surface with the purpose of their sale, halfway were killed the revived enemies and have begun new game, because the preservation was erased. There is a reasonable question: " And that, in such г... Someone plays? ". Someone really plays. Basically for the sake of a huge variety of opportunities simply not sold in games with Graphics. One combinations of keys in rogue like up to several hundreds are used.